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BRUTAL AND DYNAMIC...

DEATHMAZE - DUNGEON CRAWLER

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Is a brutal 2D top-down action roguelike where you explore dark, procedurally generated dungeons linked into dangerous multi-stage sequences.

In the HUB, you prepare your run by choosing weapons, ammo, tools, and supplies, then activate a runic stone that generates a chain of dungeons with different threats, conditions, and rewards.

During each run, you fight monsters with firearms and melee weapons, manage limited inventory space, recover gear lost after death, use transport drones, and activate anchor portals to push deeper into the hostile dimension.

The farther you go, the fewer resources remain, the deadlier the enemies become, and the more the Demon’s wrath rises against you.

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I built the first prototype in 2020–2021, developing the gameplay loop and the game’s overall style. All the mechanics are ready, all that's left is to implement them and bring them together into a single system. All that’s left is to raise funds for the graphic - pixel art, so the whole thing looks exactly as I envisioned.

Check out my social media and my Steam game page!

Key features:

  • fast, responsive firearm and melee combat

  • procedurally generated dungeons and run sequences

  • HUB-based run preparation and inventory management

  • demonic cards that modify each sequence

  • enemy hordes triggered by the Demon’s growing wrath

  • loot, crafting, and light survival elements

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Coming soon... on Steam

Watch the game on:

ALPHA screens. Many features haven't been implemented yet, the UI and HUD are just placeholders. 

Thanks for your support, and see you in the dungeons.

 SPACE FOR MORE GAMES!

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